Advertisement Jump to content
Sign in to follow this  

problem with Max 7 and exporting .X files with .FX shaders

This topic is 4930 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I use 3ds Max 7 SP1 to export my models into .x but there is no information about the .fx files I was using. Is there any way to get the .fx materials into the .x? I know for a fact that Maya can do this... I'de be suprised if 3ds max couldn't. thx, V.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!