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bujcat

Play animation with DirectDraw

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Hello everybody. How could I insert an animation created with 3DMax into a game which I intend to develop using DirectX 9 SDK(DirectDraw and Direct3D). The animation will be inserted near the menu's options. Thanks in advance.

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Well in direct draw you'd render out multiple frames of your animation then programatically blit each frame consecutively in order to simulate the animation.

In 3d you'd export the model & key frames from max and save them into something like the .x file format. You'd open it up read it in and then again programatically interpolate between the key frames.

If you want more information I suggest reading Tricks of the windows game programming gurus for 2d, and Introduction to 3D Game Programming with DirectX 9.0 for 3d.

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