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Change vertex color?

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Lock 'n' load! ;)

Lock the buffer, edit/discard whatever you want and unlock.
Can be done using vertex shaders or multiple streams too.

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Original post by bujcat
This process doesn't slow the animation?

Sure it does, but what can you do about it? :P
Not everything can be avoided, however here you have some to choose between.
I don't know, perhaps something about that tweening/blending in the DX documentation can do this easier, I have no idea though, or if it even fits here.

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