D3DXVec3Project Problem

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0 comments, last by TonyB 18 years, 9 months ago
When i use D3DXVec3Project to get screen coordanites of a 3d point, it works fine, when the camera is facing the player Although; when it is not, the tags appear to be floating in air, why is this, and how can i fix it. Thanks!
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nevermind, got it.

(pos.z = returned screen pos of Z)
only draw if pos.z <= 1

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