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Hi I want to map the 2D human face image as a texture on 3d head model in Managed DirectX. I am working in C#. Can Anyone help me on this problem?? I have already tried TextureLoader.FromFile(...) Method but it didnt work. This method put some dark shade on 3d model and nothing else. I want to map the image from file on 3d model. How this would be done??? thnx

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