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Hi
I want to map the 2D human face image as a texture on
3d head model in Managed DirectX. I am working in C#.
Can Anyone help me on this problem??
I have already tried TextureLoader.FromFile(...) Method
but it didnt work. This method put some dark shade on 3d model
and nothing else. I want to map the image from file on 3d model.
How this would be done???
thnx
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