Jump to content
  • Advertisement
Sign in to follow this  
Scribe

FreeType2

This topic is 4771 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi guys, I've recently decided to include the FreeType2 (font) API in a project of mine. I've followed the simple tutorial (http://www.freetype.org/freetype2/docs/tutorial/step1.html) steps to initialising the api however when i run the line: FT_Init_FreeType( &Fonts ); // fonts being my library (FT_Library Fonts;) i get the following compiler error in VS2003: freetype2110.lib(ftinit.obj) : error LNK2001: unresolved external symbol _otv_module_class I have included the following relavent lines: #pragma comment(lib, "freetype2110MT_D.lib") // ive also tried all other lib forms #include <ft2build.h> #include FT_FREETYPE_H I hope someone here's used this API before that can help. Thanks.

Share this post


Link to post
Share on other sites
Advertisement
Ah, the issue is solved if i disable that object, i don't think i need it, fingers crossed.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!