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Using MFC CSplitterWnd::CreateStatic For 2x2 Splitter Panes in MDI MFC Woes

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Whenever I use it, by calling it in the frame's PreCreate, the applicaiton crashes (pWnd returned by GetDlgItem() is NULL). Any ideas? or can someone guide me to a turorial on this? I want to create a level editor with the looks/ behavious of Valve Hammer.

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here's a very good tutorial on this:

http://www.gamedev.net/reference/programming/features/3dmfc/

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