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noNchaoTic

Alpha transparency with GDI

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Here's the deal, I want to fade a bitmap out gradually, Any ideas on how to acheive this using pure GDI (i.e.: no GDI+). Any ideas would be greatly appreciated, thanks a bunch for your time :-)

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Thanks a bunch, read that a ported it over to C++, if anyone wants it let me know and i'll be happy to post it here or email it, :-) Again thanks for your help (rating)

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