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demonkoryu

Looking for Non-GPL Lisp/Scheme

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Hello, I want add a Scheme/Lisp interpreter to a game. Does anyone know of a free, open-source, embeddable Lisp or Scheme implementation which does not force you to open-source your code?

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Forgive the open-source zealot-ness, but if you're wanting an open-source Lisp/Scheme interpreter, what's wrong with making your program open-source? Just wondering.

Cheers!

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Hi,

this specific game is open-source, so there is really no problem, but I'd rather not invest time into software which I couldn't use commercially.
Thanks for the link SiCrane, I will have a look.

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Tiny scheme is very primitive though, even my own Unlikely Scheme is more user friendly (and faster). (It uses the zlib (very free) license, but I can not guarantee there are no bugs left.)

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SBCL and CMUCL are both Common Lisp implementations that are in the public domain; you can do whatever you want with them. However, they're both big and hairy things, and I wouldn't want to try embedding them in anything else.

Scheme48 is under a BSD-ish license; you have to give credit for it, but you don't have to release the source. It's much smaller and nicer to work with, too.

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Quote:
Original post by marijnh
Tiny scheme is very primitive though, even my own Unlikely Scheme is more user friendly (and faster). (It uses the zlib (very free) license, but I can not guarantee there are no bugs left.)


You need to get call-with-current-continuation in there ... ;-)

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Quote:
Original post by Name_Unknown
Quote:
Original post by marijnh
Tiny scheme is very primitive though, even my own Unlikely Scheme is more user friendly (and faster). (It uses the zlib (very free) license, but I can not guarantee there are no bugs left.)


You need to get call-with-current-continuation in there ... ;-)


It looks like it has call-with-current-continuation to me...

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