Jump to content
  • Advertisement
Sign in to follow this  
GuitarPlayer0912

Trouble with balancing volumes

This topic is 4768 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am developing a typical space shoot-em-up game with sounds (duh) and background music. I use .wav files for the sound effects and MIDI (.mid) files for the background music. The sound effecs are about at the same volume so there isnt an explosion blowing your speakers while the missle cant be heard. With the sound effects balanced, however, you can't even hear my MIDI files well at all. Does anyone have any ideas on how to fix this?

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!