Separate Buffers
It is possible to put separate data into separate buffers?
Like:
VB1=Vector Buffer.
VB2=TexCoord Buffer.
VB3=Normal Buffer.
Ive tried, but it only results in nothing being drawn, or on screen errors.
I define each VB with its own FVF (depending on what it has), then i create and fill it. but nothing i've tried works from there.
Thanks for any reply.
-Twixn-
How did you try to render these buffers? Streams? I'm no expert but I think you might have to use vertex declarations to do that.
Good luck!
Good luck!
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