I'm about halfway done with my SDL tutorials
Lazy Foo's SDL tutorials
Check 'em out and tell me what you think.
I plan on making some changes to the tutorials.
First off I plan on adding 5 more tutorials.
Secondly I plan on adjusting the order the tutorials are in and naming them by number instead of title.
I plan to put them in this order (new tutorials are bolded)
1. Setting up SDL
2. Surface Loading and Blitting
3. Extension Libraries and Loading Other Image Formats
4. Event Driven Programming
5. Color Keying
6. Clip Blitting and Sprite Sheets
7. True Type Fonts
8. Key Presses
9. Timers
10. Regulating Frame Rate
11. Calculating Frame Rate
12. Motion
13. Collision Detection
14. Per-pixel Collision Detection
15. Circular Collision Detection
16. Playing Sounds
17. Animation
18. Scrolling
19. Scrolling Backgrounds
20. Key States
21. Mouse Events
22. Joysticks
23. Bitmap Fonts
24. Using SDL Threads
I'm also wondering which compilers/IDEs I should cover in the setting up SDL and extension library tutorials.
This is what I plan to cover so far:
Windows:
Dev C++
MSVC++ 6.0
MSVC++.NET
Code Blocks
Linux:
g++ (command line)
Mac OS X
g++ (command line)
which other ones I should include?
Anybody have any other suggestions/comments?
---
My governor can kick your governor's ass.
[Edited by - Lazy Foo on August 9, 2007 7:44:00 PM]
[off topic] lazy foo, you aren't by chance from minnesota, are you? Either way, nice sig.[/off topic]
Altough the server is very slow. If you emailed me the site as a zip-file, I could put up a mirror.
My email is davorb@gmail.com
My email is davorb@gmail.com
I wouldn't really say these are tutorials, I would rather title them as examples of how to use the SDL libraries. I like the look of them. Very nicely done, looks like you spent a lot of time on these [smile]. SDL_gfx has a nice FPS manager... Good job!
Quote:Original post by PnP Bios
[off topic] lazy foo, you aren't by chance from minnesota, are you? Either way, nice sig.[/off topic]
Actually Kal I Fornia, home of the Governator.
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