overlapping polygons
Do you know any Win32 graphics modes/functions that enable you to do this:
When you draw 2 polygons of a light shade, where they overlap they are coloured a darker shade?
Assuming you mean GDI functions, you can use AlphaBlend() to blit the polygons as raster images so that when they overlap the alphas add to a darker shade. You can probably get a similar effect with BitBlt() with the SRCAND raster op, though thats more hackish.
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