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ManaStone

What is the standard field of view angle?

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90 iirc. Though at least when I played often, most of the upper echelon players would bump that closer to 120.

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Depends on the game and what you're going for. Quake was 90 degrees from left to right (45 from view normal to side of frustum). I think some of the clancy games were around 80. 3rd person cameras tend to be variable based on context IMO.

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90 degrees (PI / 4) seems the most common. I believe nemesis2k2 was just measuring the viewing angle...

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Quote:
I believe nemesis2k2 was just measuring the viewing angle..

Yeah, after I finished reading his post, the only thing that stuck was "view angle".

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It depends -- I've worked on games with all sorts of wierd FOVs. For Quake and other shooters, if possible, I will make my fov 110-120 but I prefer 90 for most games. I feel more immersed when I can see more of the scene (like you would in real life). It's like a panoramic picture vs a portrait -- the wide angle is more realistic. But there are other games where a much smaller FOV is desireable. But unless it calls for something else, I'd default to 90 degrees.

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Quote:
Original post by Sr_Guapo
90 degrees (PI / 4) seems the most common. I believe nemesis2k2 was just measuring the viewing angle...

PI/2 you mean...

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