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Niux

help to beginner(s)

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Hey all.. the purpose of this thread is to geather info to beginners in c++ game programming. I think there is a lot out there like me; just read a book on c++, so now know how to program in c++, well atleast i got some basic skills. But now i wonder, where to go from here? Ive bin searching the net, but unable to find what i seek - or alot on everything, but very confusing. so now i ask anyone who think they can help me, to post here - and post links, all the links you got. Ive read alot of posts that tell me i should use directX, d3d, directdraw etc. but where to i find beginners info on that? Where do i go from here? How do I get some 3D graphics on my screen? i know there is loads to learn, but i need some place to start. 1. directX, direct3d, directDraw? (remember links!) - where do i find the libarys, how do i set them up, how to use them? 2. i know i should learn about matricies, any links to a tutorial that will introduce me to that, from buttom? 3. i know there is a lot more. post what here and links to where i can learn it, from the buttom. i hope that this will geather a lot of info, and help me, and all other newbies in c++ to get on with it! thank you, Niux

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HI m8

I´m also a beginner at c++. My main concern now is just to get a solid basis in the language. After that I´ll take a look at SDL and than start with my 2d clone (maybe tetris). I think it´s better to start small and let 3d to be a natural step.
But hey, it´s just my opinion. If u already fell ready for something lik DX or OpenGL, than go ahead.

Check the article section here on gamedev. U might find there very useful stuff.

All the best m8

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You can start by looking at Beginners FAQs there are enough tutorials there to get you started. For the maths you
can check out the articles in this site
http://www.gamedev.net/reference/list.asp?categoryid=28
that should give you an introduction but I would suggest you get a book in the future

Some other random sites you can look at for tutorials:
http://www.gametutorials.com/
http://www.ultimategameprogramming.com/
http://www.drunkenhyena.com/ (DirectX)
http://www.two-kings.de/
http://nehe.gamedev.net/ (open gl)

Hopefully that's enough to get you started [grin]

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Quote:
Original post by m3rcyful ag3nt
I think it´s better to start small and let 3d to be a natural step.
But hey, it´s just my opinion. If u already fell ready for something lik DX or OpenGL, than go ahead.

yeah.. i agree.. i dont expect that just cuz i now a bit c++ i can code WoW2.. heh, im goin to start with 2d too i think.

Quote:

that should give you an introduction but I would suggest you get a book in the future

yeah.. hehe.. im waiting for Game Programming in C++: Start to Finish (Game Development Series) to be released.. but i cant keep my hands off, so i gotta have something to do, while i wait. And thanks, looks like a lot of good reading:D

BUT let the advise keep comming and the usefull links, just as much for the sake of other ppl with same "problems" :)

actually i found something. Allegro libary sounds like it can do both 2d and 3d, so im goin to have a look at it right now..

Here is the tutorials for allegro -everything from installing to 3d. should get one started:)
http://www.talula.demon.co.uk/allegro/docs.html
allso on the site is the libarys for download (free)!


- niux

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Quote:

actually i found something. Allegro libary sounds like it can do both 2d and 3d, so im goin to have a look at it right now..


Actually it is probably better you start with allegro not DX or OGL. Allegro by itself does 2d only as far as I know, but you can use it with a separate library (I think called allegrogl) to use it along with opengl for 3d.

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