Jump to content
  • Advertisement
Sign in to follow this  
DauntlessCrowd

Different pathfinding engines demonstration program?

This topic is 4762 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi again! A while ago, I found a nice little program that showed how the different pathfinding engines work (Like A*, Dijkstra, and many others).But... I lost it :(. Does any of you know this program? Or a simular? I could really use some pathfinding programmes (especially A*) so that i can compare the found path to mine's. Anybody please? :) Greets, Dauntless

Share this post


Link to post
Share on other sites
Advertisement
There's a few possible links here...
http://www.gamedev.net/community/forums/topic.asp?topic_id=330753&whichpage=1�

Share this post


Link to post
Share on other sites
I know the one you mean and it is very good.
There's an article from Bryan Stout on gamasutra (I think) about pathfinding which is superbly written.

Share this post


Link to post
Share on other sites
Quote:
Original post by tonyg
I know the one you mean and it is very good.
There's an article from Bryan Stout on gamasutra (I think) about pathfinding which is superbly written.


Thx, i'll check it out :)

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!