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FireSoul

Vector collision test

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Hi, im trying to make 3d game and i would like to know what the best method is to do this: I want to detect whether or not that my mouse vector intersects an object or not. The mouse vector is formed from two points, one being the camera position, another being a calculated point representing its direction( which is along the line where the user has clicked on the screen). Any help is appreciated, thanks.

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