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Sound capturing

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Hello, I would like a short example of how to capture sounds that are beeing played as output (to soundblasters), and how to send sounds as if they were recorded as input (from microphone). I know I should use mixerOpen () but I have no idea how to use it and what to do after that. [Edited by - UriKiller on July 31, 2005 7:25:23 PM]

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