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Nonblocking sockets

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Hello everyone. I've been working to get nonblocking sockets to work for serveral days now, did a search here, on google, and on MSDN with no success. It would be a great help to me if someone could provide a little snipped of code that demonstarted how to make a socket nonblocking, and possibly what each line of code does (but that isn't necessary). Another possibility (which is ok with me) is how to (i think with the select() command) check if data has arrived on the socket. Basically, what I'm trying to prevent is the program locking up at recv(). I'm using C++ with winsock2. Thanks for the responses ~zix~

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