Please test me..

Started by
9 comments, last by eSCHEn 18 years, 8 months ago
No problems to report.

Logfile:
- Log file opened: 08/03/05 16:29:15---- Application Information ---- Application Name: OpenGL/Direct Windowed/Fullscreen test.- Application Version: 0.0.0a (Wed Aug 3 02:15:09 2005)---- System Info ---- Operating System: Windows 2000- Processor Vendor =- Processor SSE? = NO- User name: Administrator------ OpenGL Window ------ XSRenderDevice::createDevice("OpenGL") called- XRenderDeviceGL::initWindowed called.- XRenderDeviceGL::openWindow- XRenderDeviceGL::enumerate called...-- Device name: ATI Technologies Inc. RADEON 9000 DDR x86/MMX/3DNow! 1.3.1008 Win2000 Release-- Max Texture Dims: 2048 * 2048-- Max Num Texture Units: 6- XRenderDeviceGL::release() called.- XRenderDeviceGL::closeWindow- XRenderDeviceGL::initWindowed called.- XRenderDeviceGL::openWindow- XRenderDeviceGL::release() called.- XRenderDeviceGL::closeWindow- XSRenderDevice::releaseDevice() called.------ DirectX Window ------ XSRenderDevice::createDevice("DirectX") called- XRenderDeviceDX::enumerate called...-- Device name: GIGABYTE MAYA RADEON 9000 PRO-- Max Texture Dims: 2048 * 2048-- Max Num Texture Units: 8- XRenderDeviceDX::initWindowed called.- XRenderDeviceDX::openWindow- XRenderDeviceDX::release() called.- XRenderDeviceDX::closeWindow- XSRenderDevice::releaseDevice() called.------ OpenGL Fullscreen ------ XSRenderDevice::createDevice("OpenGL") called- XRenderDeviceGL::initWindowed called.- XRenderDeviceGL::openWindow- XRenderDeviceGL::enumerate called...-- Device name: ATI Technologies Inc. RADEON 9000 DDR x86/MMX/3DNow! 1.3.1008 Win2000 Release-- Max Texture Dims: 2048 * 2048-- Max Num Texture Units: 6- XRenderDeviceGL::release() called.- XRenderDeviceGL::closeWindow- XRenderDeviceGL::initFullscreen called.- XRenderDeviceGL::openWindow- XRenderDeviceGL.cpp applyDispMode() Change to fullscreen resolution- XRenderDeviceGL.cpp applyDispMode() Change to fullscreen resolution- XRenderDeviceGL.cpp applyDispMode() Change to fullscreen resolution- XRenderDeviceGL::release() called.- XRenderDeviceGL::closeWindow- XSRenderDevice::releaseDevice() called.------ DirectX Fullscreen ------ XSRenderDevice::createDevice("DirectX") called- XRenderDeviceDX::enumerate called...-- Device name: GIGABYTE MAYA RADEON 9000 PRO-- Max Texture Dims: 2048 * 2048-- Max Num Texture Units: 8- XRenderDeviceDX::initFullscreen called.- XRenderDeviceDX::openWindow- XRenderDeviceDX::release() called.- XRenderDeviceDX::closeWindow- XSRenderDevice::releaseDevice() called.-This is a pretend failure so log file will show, cheap hack!-- Log file closed: 08/03/05 16:30:21- Total number of reported errors: 1
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Cheers,
Darren Clark

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