Jump to content
  • Advertisement
Sign in to follow this  

OpenGL drawing a section of a bitmap

This topic is 4850 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, i am trying to convert an existing lib(GDI) to opengl. BITMAPINFO *BInfo; GLubyte *BBits; i have the bitmap and i can draw this using gldrawpixels.But i cant find a way to select a source rectangle in the bitmap and draw it. (it was done using StretchDIBits in the old lib) Any ideas? Thanks in advance, mete

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!