Advertisement Jump to content
Sign in to follow this  

Fastest way to draw from a buffer

This topic is 4921 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Suppose I have a memory buffer which hold a bitmap's data The first three bytes are the R, G, B values of the first pixel etc.... What is the fastest way to draw this bitmap on a window (using GDI) ? Thanks

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!