How do I configure irrlicht to work with Borland C++ BUilder 6 personal?
How do I configure irrlicht to work with Borland C++ Builder 6 personal? I would like to make a game with irrlicht, and I want to use C++ builder. How do I make it to where I can use C++ builder with the latest version of irrlicht?
I doubt many people use Builder these days. Perhaps you could at least start by creating a project, adding the relevant files to it, and then reporting back on any errors you get. Do you need to compile Irrlicht, or is there just a header file and a DLL you can use?
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