Programming Language
Don't start with an 3D MMO, work your way up (starting with Pong, Tetris, etc). I would recommend Python, it's pretty easy to use and powerful (once you learn the language, you can start doing some graphics with Pygame and eventually PyOpenGL).
Oh, no, I'm not doing this, I'm find out for my friend, does anyone have any reccomendations?
I'd say Python + a little C++ for time critical stuff, if you want to use your time wisely. Server (and perhaps client too) could also be done in Java. But there have been MMORPG's which have been programmed entirely in C (worship our hero Raduprv (sp?)).
Well that would certainly make sense :). Does it really save that much time though? I've never used python before though I do have experience with C++.
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