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DSound problem with loading a file

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I've some problems loading a sound through a function :
VOID LoadSound( IDirectMusicSegment8 *S_Segment, WCHAR* Filename )

	if( FAILED( g_pLoader->LoadObjectFromFile( CLSID_DirectMusicSegment, // identificateur de classe
								   IID_IDirectMusicSegment8, // ID de l'interface.
								   Filename, // nom du fichier
								   (LPVOID*) S_Segment ) ) ) // Pt. vers l'interface
		MessageBox( NULL, "Fichier non trouvé !", 
                          "DirectX Audio: Erreur", MB_OK );

	S_Segment->Download( g_pPerformance ); 
I'm doing this before calling the render function : IDirectMusicSegment8 *S_Raquette = NULL; IDirectMusicSegment8 *S_Brique = NULL; ... LoadSound( S_Raquette, L"raquette.wav" ); LoadSound( S_Brique, L"brique.wav" ); Where's the problem ?

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