Jump to content
  • Advertisement
Sign in to follow this  
Aikon

GLFW + Cegui?

This topic is 4846 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I am still searching for the right libraries to create my game. The graphics API I use is obviously OpenGL. I started learning SDL, but it's functionality was too limited. Now I am using GLFW for event handling and windowing. I decided to do the ingame GUI with CEGUI, but before I waste my time with it I wanted to ask if it is possible to use glfw AND cegui in one application? There could be conflics, since they both have windowing systems, I thought.

Share this post


Link to post
Share on other sites
Advertisement
I know CEGui has a renderer for OpenGL, which I have used before, so I see no reason why it wouldn't work with GLFW.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!