Jump to content
  • Advertisement
Sign in to follow this  
Drew_Benton

Unity RTS Game Programming Tutorials

This topic is 4829 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I've mentioned a few times in the last year of tutorials I've had on RTS game programming. We'll I've finally found them so I've zip'ed them all up for anyone interested. I can't still find the page of the author, Shawn Holmes, which I think has disappeared forever, but I did manage to have the page as he did in 2002 in a .doc file. Since lots of the images are duplicated, I copied all media into a folder to reduce the total file size. I've yet to recompile these and work with them, still installing Platform SDK and whatnot, but anyone interested can have a look. They are written for DirectX but the concepts can be used and ported over the OpenGL or whatever you use as well. Note that this tutorial series was not complete, but should be just what you need to get started. Enjoy! Download - Link URL Changed(8/31) Refer back to this post for the site. [Edited by - Drew_Benton on March 26, 2006 3:00:29 PM]

Share this post


Link to post
Share on other sites
Advertisement
Yea, sadly the /Dev/Null hosting has been out of service for at least a week now. So I've reuploaded it to my other web space. I'll update the link above. Thanks for bringing that up, I should probabally start to update all my other links as well.

[Edited by - Drew_Benton on January 5, 2006 8:07:13 PM]

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!