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mercurium

Win32 Question

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Hey everybody, I just finished my first game using C++ and DirectDraw 7 (its a BreakOut clone). The only thing that remains is that I want to get rid of that cursor. It has no use 'cause I'm using the keyboard to control the paddle. Can any one tell me how to do this? Thanks in advance.

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I think the Win32 call ShowCursor( FALSE ) will do the trick. You probably wanna call ShowCursor( TRUE ) before you exit. There's probably a better way, though...

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