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PoLiSh_Peta

Run-time Assertion

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I'm getting a "Debug Assertion Failed" error when I run my game. The dialogue box also says: dbgdel.cpp line 52 _BLOCK_TYPE_IS_VALID(pHead->nBlockUse) Basically, I have code using delete to free up memory allocated. In the class's destructor that I allocated, I have just this line (line 52): delete [] &animations; Here's what animations is: cAnimation* animations[NUM_ENEMY_ANIMATIONS]; Any ideas of what the problem is? I put in message box code to help me find exactly where it crashed, and everything runs just fine before that line.

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Only delete what you new. It doesn't look like you newed the animations variable, so you shouldn't try to delete it.

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You have to use new to allocate the data. Like this:
cAnimation* animations = new cAnimation[NUM_ENEMY_ANIMATIONS];


Edit: and do what ace said also.

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