level loader

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2 comments, last by Stephen R 18 years, 8 months ago
Im thinking abiut the design of an engine I might be working on. I was curious... how would you go about making a level loader
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That is a very broad subject. Please be more specific as to what type of level you want to load, what language you're using, and what you've already tried to load and couldn't figure out.
i'm using C++ and I want to load indoor levels. I don't know how to do it. is there some tutorials on it? thanks for the help
There is no single format for levels/maps. But since you said indoor levels you might want to look into loading .bsp files. There is a tutorial on them here though you will also probably want to read some of the quake source to get an idea of how to use them properly.

And there will be very few tutorials telling you how to load these levels fully. They will, at most, tell you how to extarct the data properly and how to best organize it, but the internal structure of your code is likely to be significantly different from their's.

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