Jump to content
  • Advertisement
Sign in to follow this  
DesignerX

C++ /wp64 option

This topic is 4839 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

When I turn on the /w64 option in the c++ 2005 beta 2 which detects 64-bit portability problems on types that are also marked with the __w64 keyword I get alot of errors regarding parameters I pass to the windows functions. When I turn this option off, everything goes well. Should I be consered about this ? (This option check portability for 64 bit compiler) I mean, for now I don't see a need to use 64 bit applications, but maybe in the future I will, so do I need to do something about it now ??

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!