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choffstein

Request: Simple GLSL example

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I have finally got my vertex normals working in my scene graph, and am really interested in what shaders can do. Does anyone have a really, really simple GLSL shader that would be easy for me to basically "plug and play" in my engine so I can see how shaders work? I have absolutely 0 experience with them, so I am looking for a really, really simple example, but something visual I should be able to notice. Thanks!

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