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TranNova

Setting up DirectX SDK for Borland C++ BuilderX

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Hi everyone at gamedev.net. I'm trying to get DirectX SDK to work with Borland C++ BuilderX. I've searched for hours on how to get it set up and so far found resourses that either didn't work or was out of date. I've also look at the DirectX FAQ but the link to a page in msdn that told you how to set it up was bad. As you can guess, i'm new to DirectX and C++ itself but would like to have the SDK good to go when i'm ready for it. Thanks Sorry if this has been posted before...

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Er... because no one is replying, let me rephrase my question.

How do you set the search paths in Borland C++ BuilderX to look in the directX SDK folders include and lib?

Any additional information, if I need to do anything else to set it up will be appriceated.

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