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hillbilly

how to pick up a line?

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hi guys, I'm wondering how to pick up something in dx9? just like a line, or a sphere, bucause I'm working on my scenec editor, and it seems that I have to konw it. I've googled for hours, but get nothing..., so any handy methods or samples are welcomed. thank you very much!:)

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Hi there HillBilly, how are you doing?

[The Problem]
"Picking" items in DirectX

[The Solution]
The technique you are refering to is named picking, it involves translating the mouse coordinates to world space so that you can see if the mouse coordinates are in the bounding box/sphere of a object.

If you google for "picking" you will find some resources. If you don't come right, please do not hesitate to reply here and I shall happily assist you in the finer details.

I hope this helps.
Keep cool.

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Quote:
Original post by Armadon
Hi there HillBilly, how are you doing?

[The Problem]
"Picking" items in DirectX

[The Solution]
The technique you are refering to is named picking, it involves translating the mouse coordinates to world space so that you can see if the mouse coordinates are in the bounding box/sphere of a object.

If you google for "picking" you will find some resources. If you don't come right, please do not hesitate to reply here and I shall happily assist you in the finer details.

I hope this helps.
Keep cool.


hi warm-hearted guy!

I get a lot by searching for the keyword "picking", it's what I really want, your reply is indeed helpful!

thank you Amadon!

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