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darcmagik

3DS Max Graphics programming???

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ok I hope this hasnt been asked before and if it has I'm sorry and please dont flame me. I just want to know if anybody can point me to a tutorial that will show me how to implement 3D graphics I made in a program like 3Ds Max into a game. I mean writing the code to display it on the screen. I'm curious because I've seen how to create 3D graphics with programming languages but I dont know how to take 3D graphics I've created and implement them in a program. Thanks, DarcMagik

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Pretty much all you need to do is find the specs for the file format the data is stored in, and write a loader. You could take a look at lib3ds for loading 3ds Max data.

Or you could write your own. Look here for info on other file formats.

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