VBO's on Windows ??

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1 comment, last by Enigma 18 years, 8 months ago
Silly question. I'm trying to use VBO's in my Windows App. When I compile, the associated functions like glGenBuffers are undeclared. Do I need to download a new lib and .h? If so, where can I get it for Windows. Thanks.
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u will need to include glext.h and also get the function pointers to all the related funcs using wglgetProcAddress( "funcname" ). refer to NEHE's tutorials for VBO. Its comprehensive
Or you could just use glee.

Enigma

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