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fathom88

VBO's on Windows ??

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Silly question. I'm trying to use VBO's in my Windows App. When I compile, the associated functions like glGenBuffers are undeclared. Do I need to download a new lib and .h? If so, where can I get it for Windows. Thanks.

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u will need to include glext.h and also get the function pointers to all the related funcs using wglgetProcAddress( "funcname" ). refer to NEHE's tutorials for VBO. Its comprehensive

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