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OpenGL Stupid glSecondaryColor3f / GL_COLOR_SUM question

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I can't seem to find out what version of OpenGL this was introduced in or what extensions it relies on? Anyone know as I suspect it's causing my code to fall over like a drunk tramp on some machines... EDIT: Even more stupid than my usual class of question as I just noticed the GL_EXT_separate_specular_color extension. Sorry. [Edited by - DrDerekDoctors on August 16, 2005 5:56:47 PM]

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