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traiger

transparent object

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This is no doubt a proper newbie question but I'm having real trouble with this so any help would be much appreciated. Basically I want to render an object semi transparent and assume I can/should so this using SetRenderState(). The thing is I cant work out the details of exactly how to do this can anyone help me please? Thanks Paul edit: I'm coding in unmanaged C++ btw.

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Read the SDK and the accompanying samples. Pay attention to alpha transparency and alpha blending.

Good luck! This is sometimes tricky to fully understand but you will eventually. Greetz,

Illco

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