simple udp ping with sdl_net
Im trying to implement a simple udp ping to my server. The client sends a packet and server must reply with info about current load and version. I would like to avoid binding a new channel to send the packet back, is that possible? What member in the UDP_Packet tells me the origin IP?
If you have a UDPpacket inpacket, after calling SDLNet_UDP_Recv, the address will be inpacket->address.host, and the port it was sent on will be inpacket->address.port.
UDPpacket
Cheers.
UDPpacket
Cheers.
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