Jump to content
  • Advertisement
Sign in to follow this  
medevilenemy

OpenAL problems

This topic is 4833 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I've been trying to add audio playback into a game i'm making through OpenAL, but i've been having trouble. For some reason Dev-Cpp keeps giving me linker errors. I dont know why, however, since i added the OpenAL library files into the project. The Errors Are (under Compile Log): 1) Undefined Reference to 'alGetEnumValue' 2) Undefined Reference to 'alGetEnumValue' I believe this has something to do with partial incompatability with DevCpp but i dont know Does anyone have any ideas on this/ Has anyone encountered this problem and managed to get past it? [Edited by - medevilenemy on August 18, 2005 11:43:25 AM]

Share this post


Link to post
Share on other sites
Advertisement
-- Otherwise, can anyone lead me to another free audio library (free for commercial use?)

-- Check out my website www.enigmacorp.tk or www.geocities.com/medevilenemy and click products for a cool screenshot

[Edited by - medevilenemy on August 18, 2005 12:45:07 PM]

Share this post


Link to post
Share on other sites
It looks like you're trying to use a function it knows nothing about. Try including the headers (if you haven't already), and see if it fixes the problem. I assume you haven't, since it'd be giving you linker errors if it couldn't find them in the Open AL library.

Also, Dev-C++ is an IDE that uses the compiler MinGW. Try not to confuse the two things, since they're completely different things.

Share this post


Link to post
Share on other sites
i have already included the headers (all of the ones included in the creative OpenAL SDK)

I believe it has something to do with the way the libraries are written... and therefore a problem linking.

EDIT: Just checked agian, and there is virtually nothing useful to be found floating around on the net (on this topic)


[Edited by - medevilenemy on August 18, 2005 12:18:31 PM]

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!