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setting up windows in openGL

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// register the windows class if (!RegisterClassEx(&windowClass)) return 0; hWnd = CreateWindowEx(NULL, // extended style "MyClass", // class name "FYP", // app name WS_OVERLAPPEDWINDOW | WS_VISIBLE | WS_SYSMENU, // style 0, 0, // x,y coordinate win_width, win_height, // width, height NULL, // handle to parent NULL, // handle to menu hInstance, // application instance NULL); // no extra params How do i get to handle menu the menu, it is currently NULL....but what should i put to obtain the main?? please

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