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kzar

Making circles more bouncy on colision

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I managed to implement two circles coliding but they don't really bounce away from each other like I want. I did it like this http://freespace.virgin.net/hugo.elias/models/m_snokr.htm webpage said to. What I want is when the balls hit they bounce away from each other more and when they do its a temporary and kind of seperate from the balls normal movement. Not really sure where to start with it though! Thanks, David

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So, just to make sure I'm understanding you: you want the balls, when they collide, to bounce away with greaster momentum than before the collision? In other words, you don't want the collision to be physically accurate?

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Yea theres a game called Hajiki which I'm (trying) to make a bit of a clone of. I'm going for physics like it has because its a fun game which is more important than how realistic it is.

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