Advertisement Jump to content
Sign in to follow this  
indigox3

Debugging macros

This topic is 4901 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Anybody know of a way to step through macro functions? I have to a crash somewhere in the midst of some big, deeply nested macros, and the VS.Net debugger can't seem to figure out which line is being executed. I tried running the preprocessor on the source file (cl.exe /P /EP /C ... ) and recompiling the program with that, but the debugger gets confused and I end up stepping through the wrong files...

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!