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luasitdown

resource manage

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maybe call it object manage. anyway I want to know you how to manage resource. if I have many people .every one has 1. transfrom matrix tree , 2. skininfo 3. mesh info 2 selection: 1. class skinnedmesh { skininfo; bonematrx; mesh; } vector<skinnedmesh*> 2. vector<skininfo> vector<mesh> vector<bonematrix> which is better? maybe there is other way . give me some tip please.

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