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muimui1911

[Win32/openGL]How could I make the "open File Menu" pop out?

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Hello guys, First of all, I use WIN32 application with OpenGL functions. I need to import some 3D models into my 3D environment selectively; so i need to make the menu visible with a name "open" in the menu under the "File" column, which i have already done. I would like to ask, 1. How can I make the popup OpenFile menu, so I can select which file to import? 2. How Do i make the Toolbar visible? 3. If I want to make the botton on the toolbar, how do i do that? Millions of thanks

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Quote:
Original post by muimui1911
1. How can I make the popup OpenFile menu, so I can select which file to import?


maybe GetOpenFileName(...) is what you're looking for.

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Quote:
Original post by fnm

maybe GetOpenFileName(...) is what you're looking for.




nono, i want to open the openFiles menu when running the program.
The openFiles menus is a popup menu just like any other programs, when Click the "Open" button

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I would suggest moving to wxWidgets with this kind of stuff. It makes it extremely easy to set up things like this and more.

http://www.wxwidgets.org

If you decide to move to this and have trouble setting up Visual Studio .NET project, like i did, then i can help with that, PM me.

ace

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A basic thing: you're going to have to suspend the OpenGL screen display from swapping buffers or displaying. Then the OpenFileMenu can be shown.

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