AntiAliasing triangle

Started by
0 comments, last by DrunkenHyena 18 years, 8 months ago
I draw a simple triangle using 3 Vertex as follow : //Set Vertex ... ... //Set filling mode/antialiasing m_pd3dDevice->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); m_pd3dDevice->SetRenderState(D3DRS_ANTIALIASEDLINEENABLE, TRUE); //Draw image m_pd3dDevice->DrawPrimitive(D3DPT_TRIANGLELIST, 0, 1); My problem is that the triangle border look "jagged". How to draw triangle face with Anti-Aliasing? Thanks, Joe Blow.
Advertisement
ANTIALIASEDLINEENABLE only applies to lines. You can't antialias individual triangles. What you need to do is set up your device for multisampling. The docs should be pretty clear on this, but keep in mind that older cards won't support it.
Stay Casual,KenDrunken Hyena

This topic is closed to new replies.

Advertisement