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karan13

3D Game Studio

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I was doing an online search for Game Engines because i wanted one so that i could start a project. Then i came across 3D Game Studio http://www.conitec.net/a4info.htm Now i guess i was hoping to ask veterans in the game programming field this question. Is this program really just for people who look at making games as a hobby. I downloaded the demo, but its got its own compiler (sort of) and language and tools. I want to be a game programmer where as in work in a company that markets games which as much as i know use their own game engines. I guess i just wanted peoples feedback to let me know if basically i should forget this and go back to looking for a different directx engine and learn to just program games in c++ or continue using this product. Thank you for all your help.

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I don't know much about 3D Game Studio, but I've heard the Torque engine is good for indie game dev. You might want to take a look at it.

http://www.garagegames.com/mg/projects/tge/

Basically though, if you want to become a professional game programmer, you're going to have to do some programming (most likely in C++) no matter what.

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I have 3DGS, and am currently attending school to learn C++. I would say that 3DGS can be a great learning tool, depending on how experienced you are. If you are not somewhat fluent in C++ or any programming languages, I would suggest 3DGS, because its scripting language, WDL, is much easier to learn, while still advanced enough to make complex applications.

However, if you are ready for some serious programming, I would go ahead and suggest Torque, Irrlicht, or Ogre. They are great for people who want to create a "real" program.

I would say it all depends on your level of experience, and how you want to go about learning.

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