Advertisement Jump to content
Sign in to follow this  
Kest

atox?

This topic is 4900 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

There wouldn't happen to be an ato* function for hex strings, would there? For example, a function that returns 61576 for the string "0xF088" or "F088"? I've looked through the MSN stuff, but can't find anything. I appreciate any references. Sorry so short, pretty cut & dry question :)

Share this post


Link to post
Share on other sites
Advertisement
You the man. Thanks for that [smile]

By the way - it appears to state that it will return the correct value (assuming 0x) without specifying a base.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!