Jump to content
  • Advertisement
Sign in to follow this  
Ryder3

[C++] Injected DLL crashes game

This topic is 4833 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello, I have a DLL injected into a game, but the DLL is freezing the game. The DLL has a window with a loop (to catch up the message's). The loop seems to freeze the game, does anyone know how I can resolve this? Thanks.

Share this post


Link to post
Share on other sites
Advertisement
I actually used the second article for my dll injection, but the only problem is the loop. Without a loop everything works fine.

Share this post


Link to post
Share on other sites
Quote:
Original post by Ryder3
I actually used the second article for my dll injection, but the only problem is the loop. Without a loop everything works fine.


I'm being simplistic, but if everything works fine without the loop, why have it?

If you post the loop someone will probably be able to see what's going on.

Share this post


Link to post
Share on other sites
Well, another process is sending message's to it that I want to receive (it contains some information).

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!