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Ryder3

[C++] Injected DLL crashes game

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Hello, I have a DLL injected into a game, but the DLL is freezing the game. The DLL has a window with a loop (to catch up the message's). The loop seems to freeze the game, does anyone know how I can resolve this? Thanks.

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I actually used the second article for my dll injection, but the only problem is the loop. Without a loop everything works fine.

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Quote:
Original post by Ryder3
I actually used the second article for my dll injection, but the only problem is the loop. Without a loop everything works fine.


I'm being simplistic, but if everything works fine without the loop, why have it?

If you post the loop someone will probably be able to see what's going on.

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Well, another process is sending message's to it that I want to receive (it contains some information).

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