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Nyte_Falcon

gaussian blur

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i was wondering if there was a way to have a gaussian blur effect performed on an image using OpenGL. anybody know a way? mabye just a regular blur?

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sure, just use texturing and blending. a seperable filter kernel (both box- and gaussial-blur are separable) will give a nice performance boost. in my experience, 3 box blurs are the best quality/performance tradeoff.

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